name			ponte2
health			10
type 			obstacle
facing 			1
nolife  		1
nodieblink 		1
subject_to_hole 	1
subject_to_platform	1
death 			1
antigravity		100
height			30
setlayer		1
defense			normal 0
defense			normal2 0
defense			normal5 2
defense			burn 0

lifebarstatus   	200 10   1 1  0           0       0        0       0
lifeposition 		120 230
nameposition 		120 220

animationscript		data/scripts/enemy.c


load	 kboom
load	 smoke2
load	 ponte3



anim	idle
	platform	181 110 -181 -181 1181 1181 10 10
	loop	1
	delay	100
	offset	80 110
	bbox	50 110 1756 34 80
	frame	data/bgs/South/ponte2.gif


anim	death
	offset	181 1
	delay	5
	@cmd	spawn01 "ponte3" 300 50 10
	@cmd	spawn01 "kboom" 0 30 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "kboom" -50 30 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "kboom" 50 30 50
	@cmd	spawn01 "kboom" 400 30 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "kboom" 350 30 50
	frame	data/chars/misc/empty.gif
	delay	10
	frame	data/chars/misc/empty.gif
	delay	5
	@cmd	spawn01 "smoke2" 0 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" -50 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" 50 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" 500 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" -100 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" -150 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" 150 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" 800 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" -200 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" 650 -100 50
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "smoke2" -250 -100 50
	frame	data/chars/misc/empty.gif
